Welcome to the Certified Geek Therapist Program—a groundbreaking initiative designed to set a new standard of excellence in the world of mental health through Geek Therapy. This program represents our unwavering commitment to providing the highest quality of care to our community. Mental Health Providers and Peer Specialists undergo rigorous training, supervision, and mentorship, ensuring they not only understand the intricacies of geek culture but also possess the expertise to guide individuals on their unique journeys to well-being. With the Certified Geek Therapist Program, we’re elevating the therapeutic experience to a whole new level, where passion for geek culture meets professional excellence.
Monthly
$150 Per Month / 12 Months
General admission and member discounts for one adult
One free ticket per special exhibition
Two single-use guest passes per year
One Time Payment
$1500 One Time Payment / 12 Months Access
General admission and member discounts for two adults
Four free tickets per special exhibition
Four single-use guest passes per year
Orientation to Geek Therapy
Lesson: Introduction to Geek Therapy
Lesson 1 of 2 within section Orientation to Geek Therapy .
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Lesson: A Primer On Pop Culture
Lesson 2 of 2 within section Orientation to Geek Therapy .
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Geek Cultural Competency
Lesson: How to Increase Your Geek Cultural Awareness and Clinical Competency Ethics Course
Lesson 1 of 11 within section Geek Cultural Competency.
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Lesson: Working with Video Gamers in Therapy
Lesson 2 of 11 within section Geek Cultural Competency.
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Lesson: Dungeons and Dragons: The Basics for Therapists
Lesson 3 of 11 within section Geek Cultural Competency.
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Lesson: Therapeutic Potential of Role-playing Games: An Overview
Lesson 4 of 11 within section Geek Cultural Competency.
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Lesson: Queerness in Geek Spaces – LGBTQIA+ Intersectionality with Geek Passions
Lesson 5 of 11 within section Geek Cultural Competency.
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Lesson: I’m who I play: Character Creation for Insight, Self-Acceptance, and Change
Lesson 6 of 11 within section Geek Cultural Competency.
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Lesson: Anime Therapy: Hope, Belongingness, Resilience, and Success
Lesson 7 of 11 within section Geek Cultural Competency.
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Lesson: Fanfic 101: Understanding and Utilizing Fan Fiction in Clinical Practice
Lesson 8 of 11 within section Geek Cultural Competency.
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Lesson: Superheros and Positive Psychology: Theory and Applications
Lesson 9 of 11 within section Geek Cultural Competency.
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Lesson: From PTSD to Post Traumatic Growth explorations using Tony Stark and Thor
Lesson 10 of 11 within section Geek Cultural Competency.
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Lesson Audit prior to Exam Unlock
Lesson 11 of 11 within section Geek Cultural Competency.
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Cultural Competency Exam
Lesson 1 of 1 within section Cultural Competency Exam.
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Advance Competency
Lesson: Avengers Assemble: An Psychological Overview of the MCU
Lesson 1 of 27 within section Advance Competency.
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Lesson: Communicating the Therapeutic Value of Role Playing Games – 1 CE Hour
Lesson 2 of 27 within section Advance Competency.
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Lesson: Dungeons and Dragons For Mood Management with Older Adults
Lesson 3 of 27 within section Advance Competency.
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Lesson: Obtainment of Consent and Flirting Knowledge in RPGs
Lesson 4 of 27 within section Advance Competency.
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Lesson: The Basics of RPG Design for Clinical Settings
Lesson 5 of 27 within section Advance Competency.
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Lesson: Mental Health Representation in Games
Lesson 6 of 27 within section Advance Competency.
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Lesson: The Psychology of Video Game Engagement
Lesson 7 of 27 within section Advance Competency.
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Lesson: The Gamer Stereotype: Fact or Fiction
Lesson 8 of 27 within section Advance Competency.
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Lesson: When We Play Games: An Overview Using Personality and Gaming Motivation
Lesson 9 of 27 within section Advance Competency.
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Lesson: The Quest for Meaning: The Therapeutic Parallels of Journey
Lesson 10 of 27 within section Advance Competency.
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Lesson: VR Therapy: Scientific States and Innovative Applications of Virtual Therapy
Lesson 11 of 27 within section Advance Competency.
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Lesson: Empowering Clients Through Geek Therapy
Lesson 12 of 27 within section Advance Competency.
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Lesson: Memes, Society, and Culture
Lesson 13 of 27 within section Advance Competency.
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Lesson: The Agency of Memes
Lesson 14 of 27 within section Advance Competency.
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Lesson: Understanding Parasocial Relationships
Lesson 15 of 27 within section Advance Competency.
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Lesson: How Marginalization Impacts People in Geek Spaces
Lesson 16 of 27 within section Advance Competency.
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Lesson: Emotional Understanding through Animated Representation: An Introduction to Diversity in Cartoons and Emotional Intelligence
Lesson 17 of 27 within section Advance Competency.
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Lesson: Emotional Understanding through Animated Representation: Developing Self-Awareness and Identifying Emotions
Lesson 18 of 27 within section Advance Competency.
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Lesson: Emotional Understanding through Animated Representation: Developing Self-Regulation and Navigating Emotions
Lesson 19 of 27 within section Advance Competency.
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Lesson: An Introduction To Esports and the Esports Player
Lesson 20 of 27 within section Advance Competency.
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Lesson: “This is The Way Using ‘The Mandalorian’ in a Therapeutic Setting
Lesson 21 of 27 within section Advance Competency.
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Lesson: Star Trek 101: Everything You Need to Know from Vulcans to Tribbles!
Lesson 22 of 27 within section Advance Competency.
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Lesson: Star Wars 101: From the Force to Hairy Walking Carpets
Lesson 23 of 27 within section Advance Competency.
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Lesson: “To Boldly Go Where No One Has Gone Before”: Star Trek and the Journey
Lesson 24 of 27 within section Advance Competency.
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Lesson: D&D Therapy Groups: The Challenging Player Types
Lesson 25 of 27 within section Advance Competency.
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Lesson: How to Incorporate Yalom’s Therapeutic Factors into Your D&D Therapy Group
Lesson 26 of 27 within section Advance Competency.
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Lesson: Exploring and Processing Grief Through Games
Lesson 27 of 27 within section Advance Competency.
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Supervision
Registration for Supervision
Lesson 1 of 2 within section Supervision.
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Completion of Supervision
Lesson 2 of 2 within section Supervision.
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Certification Exam
Certified Geek Therapist Exam
Lesson 1 of 1 within section Certification Exam.
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CGT Branding and Contract Documents
Lesson 1 of 4 within section CGT Branding and Contract Documents.
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Sign and Return the Certified Geek Therapist Non-Disclosure Agreement (NDA) And Branding Documents
Lesson 2 of 4 within section CGT Branding and Contract Documents.
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Complete the Certified Geek Therapist Locator Form
Lesson 3 of 4 within section CGT Branding and Contract Documents.
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Upload a Professional Headshot
Lesson 4 of 4 within section CGT Branding and Contract Documents.
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Course Evaluation
Lesson 1 of 1 within section Course Evaluation.
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Geek Therapeutics Grievance Policy
Geek Therapeutics Grievance Policy
Lesson 1 of 1 within section Geek Therapeutics Grievance Policy.
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