An Introduction To Esports and the Esports Player - 1 CE Hour
An Introduction To Esports and the Esports Player
About this Training
This training is designed to introduce participants to the global esports industry and esports culture and how to work therapeutically with esports players. This session will begin with a formal definition of esports, followed by an overview of the esports ecosystem. Participants will learn how this global network of players, teams, leagues, and organizations operate a $25 billion industry. Participants will discuss the pressures and challenges players experience in today’s competitive scene before being provided with tools and resources for therapeutically treating players’ needs.
An Introduction To Esports and the Esports Player
Learning Objectives
#1
Describe the definition of esports.
#2
Demonstrate the psychological challenges that esports players face.
#3
Apply three strategies for working therapeutically with esports players.
Play Therapy
Learning Objectives
#1
Participants will be able to define play therapy and identify the 10 seminal theories and historically relevant approaches that guide play therapy practice.
#2
Participants will identify two play therapy interventions that combine characters, themes, and/or narratives present in video games that harness the therapeutic power of play for supporting the mental health and well-being of children, adolescents, adults, and/or families.




Instructor(s)

Assistant Professor
Dr. Stephanie Orme
Dr. Stephanie Orme is an Assistant Professor of Communication & Media Studies at Emmanuel College in Boston, Massachusetts. She researches the global video game industry, gaming culture, and esports. She has advised several collegiate esports organizations in the Northeast US and has worked extensively on developing college esports curriculum. She is the current Chair of the Game Studies Division for the National Communication Association and a founding board member of the international Esports Research Network.
Enjoy These Further Benefits!
Understand Your Clients
Learn how to understand and work with your clients using proven strategies derived from competent practice, knowledge, and culture while knowing what questions to ask them.
Learn From A Leader In The Field
Presented by one of the leading experts in the field of Psychology, this training presents upon the topic using real life examples.
Become Knowledgeable In The Culture
Through understanding the culture and connecting with our clients, we create meaning, relationships, and a place for new thought to birth.
Course Curriculum
- Available in Text format to read.
- Available as a PDF to download, print, read.
- Available in Video format to watch and listen.
- Online Learning Objectives Quiz to test your topic learning/retention.
- A mandatory continuing education course evaluation.
- Here are the next steps!
Other Information
Access is provided to the course via email after registration and payment is made.
System Requirements: A computer and a stable internet connection.
Target Audience: Psychologists, Social Workers, Counselors, Mental Health Professionals.
Content Level: Beginner
Course Completion Requirements: Completing all sections of the training of written information, video completion, learning objectives quiz, and course evaluation. Evaluations are part of the coursework. The certificate will then be generated immediately after all requirements have been completed.
Date Recorded: 01/30/2021
Please contact Geek Therapeutics for any grievances at hello@geektherapeutics.com.
Disability Accommodations
It is the responsibility of the Individual to contact Geek Therapeutics to request disability accommodations at Hello@geektherapeutics.com.
Geek Therapeutics is committed to helping each student reach his/her academic potential and to providing every student equal opportunity to participate in and engage with the course. In keeping with this commitment, effort has been made to develop accessible learning materials that provide equal access. Please contact Geek Therapeutics immediately if access to course materials is restricted due to a disability so the issue(s) can be resolved in a timely manner.